Survival: Topic discussion

User avatar
Lighthawk
Rear Admiral
Rear Admiral
Posts: 4632
Joined: Fri May 22, 2009 7:55 pm
Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe

Re: Survival: Topic discussion

Post by Lighthawk »

Cpl Kendall wrote:
Sionnach Glic wrote:Also, you need to roll a d100 for the location of all the hits.
Actually the location is found by reversing the test numbers.
I keep forgetting about location rules. So the 29 becomes a 92, left leg hit. Multiple hit table says the next hit is also in the leg
Image
User avatar
Lighthawk
Rear Admiral
Rear Admiral
Posts: 4632
Joined: Fri May 22, 2009 7:55 pm
Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe

Re: Survival: Topic discussion

Post by Lighthawk »

Ken: Edited last post to include your loot.
Image
User avatar
Uzume
Lieutenant
Lieutenant
Posts: 796
Joined: Thu Feb 07, 2008 2:35 am
Location: In Spaaaace
Contact:

Re: Survival: Topic discussion

Post by Uzume »

So, extra roll

88 a miss

:(
Mind over matter. If you don't mind, it don't matter. - Anonymous
Aaron
3 Star Admiral
3 Star Admiral
Posts: 10988
Joined: Thu Aug 23, 2007 10:01 pm
Location: Timepire Mobile Command Centre
Contact:

Re: Survival: Topic discussion

Post by Aaron »

Exterminator cartridge, that's the one shot flame thrower attachment right?

Can I slap that on or do I need Tech-Use?
Sionnach Glic
4 Star Admiral
4 Star Admiral
Posts: 26014
Joined: Fri Jul 13, 2007 10:58 pm
Location: Poblacht na hÉireann, Baile Átha Cliath

Re: Survival: Topic discussion

Post by Sionnach Glic »

Cpl Kendall wrote:Actually the location is found by reversing the test numbers.
Oh....uh....whoops. I've just been rolling a D100 to find the location until now. :|
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
Aaron
3 Star Admiral
3 Star Admiral
Posts: 10988
Joined: Thu Aug 23, 2007 10:01 pm
Location: Timepire Mobile Command Centre
Contact:

Re: Survival: Topic discussion

Post by Aaron »

Sionnach Glic wrote: Oh....uh....whoops. I've just been rolling a D100 to find the location until now. :|
*shrug* It's not a big deal.
Sionnach Glic
4 Star Admiral
4 Star Admiral
Posts: 26014
Joined: Fri Jul 13, 2007 10:58 pm
Location: Poblacht na hÉireann, Baile Átha Cliath

Re: Survival: Topic discussion

Post by Sionnach Glic »

True. Dead is dead.
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
User avatar
Lighthawk
Rear Admiral
Rear Admiral
Posts: 4632
Joined: Fri May 22, 2009 7:55 pm
Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe

Re: Survival: Topic discussion

Post by Lighthawk »

Uzume wrote:So, extra roll

88 a miss

:(
Ah well, you got two good hits. 13 damage - 4 toughness = 9 damage out of 8 wounds. 1 crit damage to leg gives the thing a level of fatigue. Next hit, 8-4=4, so it's up to 5 crit damage, also to the leg, causing fractures. Agility reduced by 20 for 1d10 rounds (roll:2) and it takes 1d5 levels of fatigue (roll: 3) It now has four leves of fatigue, which equals it's toughness bonus, thus it passes out. Feel free to finish it off as you see fit. If you want to write up these results in the RP go ahead, or I can.
Exterminator cartridge, that's the one shot flame thrower attachment right?
Ya.
Can I slap that on or do I need Tech-Use?
You know I haven't found any rules in regards to that, so I'm going to say just slap it on. I'll say it has some straps you wind about your weapon and tighten down.
Image
Aaron
3 Star Admiral
3 Star Admiral
Posts: 10988
Joined: Thu Aug 23, 2007 10:01 pm
Location: Timepire Mobile Command Centre
Contact:

Re: Survival: Topic discussion

Post by Aaron »

Lighthawk wrote:
You know I haven't found any rules in regards to that, so I'm going to say just slap it on. I'll say it has some straps you wind about your weapon and tighten down.
Excellent, I'll remove the ye old pig sticker from the end though. Wouldn't want to tarnish the blade. You use it at half skill without the flame weapons talent though right?
User avatar
Lighthawk
Rear Admiral
Rear Admiral
Posts: 4632
Joined: Fri May 22, 2009 7:55 pm
Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe

Re: Survival: Topic discussion

Post by Lighthawk »

Cpl Kendall wrote:
Lighthawk wrote:
You know I haven't found any rules in regards to that, so I'm going to say just slap it on. I'll say it has some straps you wind about your weapon and tighten down.
Excellent, I'll remove the ye old pig sticker from the end though. Wouldn't want to tarnish the blade. You use it at half skill without the flame weapons talent though right?
Again, I'm not sure, as the rules are rather vague about it. Plus don't flame weapons just hit as long as the target is in the cone of fire? How do you half that?
Image
Aaron
3 Star Admiral
3 Star Admiral
Posts: 10988
Joined: Thu Aug 23, 2007 10:01 pm
Location: Timepire Mobile Command Centre
Contact:

Re: Survival: Topic discussion

Post by Aaron »

Lighthawk wrote:
Again, I'm not sure, as the rules are rather vague about it. Plus don't flame weapons just hit as long as the target is in the cone of fire? How do you half that?
Well they don't have a "range", they go out to the maximum stated range regardless but it states pretty clearly in the book that you need the talents to use them effectively. It's one of those rules in the games that makes you go "err...what?".

I honestly have no idea how you could screw up hitting something with a flamer in RL unless you've pointed it the complete wrong way.
Sionnach Glic
4 Star Admiral
4 Star Admiral
Posts: 26014
Joined: Fri Jul 13, 2007 10:58 pm
Location: Poblacht na hÉireann, Baile Átha Cliath

Re: Survival: Topic discussion

Post by Sionnach Glic »

You could just strike that rule out of our version if you wanted, LH. Maybe imposing some other penalty on him instead.
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
Aaron
3 Star Admiral
3 Star Admiral
Posts: 10988
Joined: Thu Aug 23, 2007 10:01 pm
Location: Timepire Mobile Command Centre
Contact:

Re: Survival: Topic discussion

Post by Aaron »

Sionnach Glic wrote:You could just strike that rule out of our version if you wanted, LH. Maybe imposing some other penalty on him instead.
Quiet you!

:lol:
Sionnach Glic
4 Star Admiral
4 Star Admiral
Posts: 26014
Joined: Fri Jul 13, 2007 10:58 pm
Location: Poblacht na hÉireann, Baile Átha Cliath

Re: Survival: Topic discussion

Post by Sionnach Glic »

Always happy to help. :lol:
"You've all been selected for this mission because you each have a special skill. Professor Hawking, John Leslie, Phil Neville, the Wu-Tang Clan, Usher, the Sugar Puffs Monster and Daniel Day-Lewis! Welcome to Operation MindFuck!"
User avatar
Lighthawk
Rear Admiral
Rear Admiral
Posts: 4632
Joined: Fri May 22, 2009 7:55 pm
Location: Missouri, USA, North America, Earth, Sol System, Orion Arm, Milkyway Galaxy, Local Group, Universe

Re: Survival: Topic discussion

Post by Lighthawk »

Cpl Kendall wrote:
Lighthawk wrote:
Again, I'm not sure, as the rules are rather vague about it. Plus don't flame weapons just hit as long as the target is in the cone of fire? How do you half that?
Well they don't have a "range", they go out to the maximum stated range regardless but it states pretty clearly in the book that you need the talents to use them effectively. It's one of those rules in the games that makes you go "err...what?".

I honestly have no idea how you could screw up hitting something with a flamer in RL unless you've pointed it the complete wrong way.
Okay, found the rules. You do just point and shoot, and everything within the range and in a 30 degree cone before the flamer has to make an agility test to jump out of the way. If they fail, they take damage and have to make a second test or be set on fire. If the wielder doesn't have the flamer talent, the target gets a +30 to their test to avoid the flame.
Image
Post Reply