40k roleplay comments

Mikey
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Re: 40k roleplay comments

Post by Mikey »

Deepcrush wrote:Don't worry, I took care of it. 8)
It was taken care of, Captain Trigger-Happy. I suppose random corpses are much more covert?
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Re: 40k roleplay comments

Post by Aaron »

Mikey wrote:
It was taken care of, Captain Trigger-Happy. I suppose random corpses are much more covert?
Don't worry, Stig has a great plan to dispose of Custom Officer Corpse.
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Re: 40k roleplay comments

Post by Tsukiyumi »

Chianti and fava beans?
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Re: 40k roleplay comments

Post by Aaron »

Tsukiyumi wrote:Chianti and fava beans?
That or shove him in the shuttles engine exhaust port and let him burn up on liftoff.
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Re: 40k roleplay comments

Post by Tsukiyumi »

Cpl Kendall wrote:
Tsukiyumi wrote:Chianti and fava beans?
That or shove him in the shuttles engine exhaust port and let him burn up on liftoff.
That also works. :lol:
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Re: 40k roleplay comments

Post by Deepcrush »

Tsukiyumi wrote:Well, if someone had just ordered Pahr to take care of it, it would've been much quieter. :lol:
I hit him with a silenced round. You guys didn't even hear it and you were next to him. 8)
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Re: 40k roleplay comments

Post by Deepcrush »

Mikey wrote:
Deepcrush wrote:Don't worry, I took care of it. 8)
It was taken care of, Captain Trigger-Happy. I suppose random corpses are much more covert?
One guy missing is better then him logging in that you're here.
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Re: 40k roleplay comments

Post by Mikey »

He really didn't know who we were, though...

Not that I mind. One dead, potentially heretical man is of no real consequence.
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Re: 40k roleplay comments

Post by Monroe »

Well it makes sense. Why would someone give away the element of surprise and possibily their location killing the least important man present.
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Re: 40k roleplay comments

Post by Deepcrush »

Better safe then sorry. Someone logging in that an Inq and company landed is never good. A guy gone missing when he should have been on duty, not such a big deal. This is a Hive world after all. People go missing all the time. Inq units showing up is much more noticed, no matter where you are.
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Re: 40k roleplay comments

Post by Tsukiyumi »

I'm with Kendall; we toss his body up in one of the exhausts, fire up the engines for a few seconds, and that's that. The guy will stay missing.
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Re: 40k roleplay comments

Post by Deepcrush »

Why dont you recommend that in the RP?
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Re: 40k roleplay comments

Post by Aaron »

Yeah mention that in character and I'll shove him up there.
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Re: 40k roleplay comments

Post by Deepcrush »

Having someone who works at a space port get killed by a jetwash is simple enough. Someone else needs to post since I just did. Can't post twice in a row.
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Re: 40k roleplay comments

Post by Sionnach Glic »

I'll do it. I haven't posted in ages anyway.
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